
Subzero Climate
Sheer Cold will quickly accumulate in the Subzero Climate, eventually dealing DMG to characters. Perhaps the ruins scattered across Dragonspine are remnants of a civilization destroyed in the bitter cold...
Subzero Climate
Sheer Cold will quickly accumulate in the Subzero Climate, eventually dealing DMG to characters. Perhaps the ruins scattered across Dragonspine are remnants of a civilization destroyed in the bitter cold...
A scepter around which swirls pure water. In days long past, it once symbolized the highest authority over the seas.
lvl | base_atk | crit dmg | ascention | Cost |
---|---|---|---|---|
1/20 | 44 | 19.2% | 0 | |
20/20 | 110 | 33.9% | 0 | |
20/40 | 141 | 33.9% | 1 | |
40/40 | 210 | 49.4% | 1 | |
40/50 | 241 | 49.4% | 2 | |
50/50 | 275 | 57.2% | 2 | |
50/60 | 307 | 57.2% | 3 | |
60/60 | 341 | 65.0% | 3 | |
60/70 | 373 | 65.0% | 4 | |
70/70 | 408 | 72.7% | 4 | |
70/80 | 439 | 72.7% | 5 | |
80/80 | 475 | 80.4% | 5 | |
80/90 | 506 | 80.4% | 6 | |
90/90 | 542 | 88.2% | 6 |
When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 14% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
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