
Subzero Climate
Sheer Cold will quickly accumulate in the Subzero Climate, eventually dealing DMG to characters. Perhaps the ruins scattered across Dragonspine are remnants of a civilization destroyed in the bitter cold...
Subzero Climate
Sheer Cold will quickly accumulate in the Subzero Climate, eventually dealing DMG to characters. Perhaps the ruins scattered across Dragonspine are remnants of a civilization destroyed in the bitter cold...
Subzero Climate
Sheer Cold will quickly accumulate in the Subzero Climate, eventually dealing DMG to characters. Perhaps the ruins scattered across Dragonspine are remnants of a civilization destroyed in the bitter cold...
lvl | base_atk | atk | ascention | Cost |
---|---|---|---|---|
1/20 | 44 | 6% | 0 | |
20/20 | 119 | 10.6% | 0 | |
20/40 | 144 | 10.6% | 1 | |
40/40 | 226 | 15.5% | 1 | |
40/50 | 252 | 15.5% | 2 | |
50/50 | 293 | 17.9% | 2 | |
50/60 | 319 | 17.9% | 3 | |
60/60 | 361 | 20.3% | 3 | |
60/70 | 387 | 20.3% | 4 | |
70/70 | 429 | 22.7% | 4 | |
70/80 | 455 | 22.7% | 5 | |
80/80 | 497 | 25.1% | 5 | |
80/90 | 523 | 25.1% | 6 | |
90/90 | 565 | 27.6% | 6 |
While characters are protected by a Shield, DMG dealt by Normal and Charged Attacks is increased by 20%, and Normal and Charged Attack CRIT Rate is increased by 8%.
A ceremonial blade forged by Sanhaj, the great high priest of the Masters of the Night-Wind. In tales of bygone days, Sanhaj could use this curved blade to perform rituals, blurring the boundary between the Night Kingdom and the present world.
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