
Adventurers' Guild
The Adventurers' Guild is active all across Teyvat, exploring new lands filled with mystery and secrets. Even when faced with climates as extreme and dangerous as that of Dragonspine, its members remain all the more steadfast.
Adventurers' Guild
The Adventurers' Guild is active all across Teyvat, exploring new lands filled with mystery and secrets. Even when faced with climates as extreme and dangerous as that of Dragonspine, its members remain all the more steadfast.
Subzero Climate
Sheer Cold will quickly accumulate in the Subzero Climate, eventually dealing DMG to characters. Perhaps the ruins scattered across Dragonspine are remnants of a civilization destroyed in the bitter cold...
lvl | base_atk | crit rate | ascention | Cost |
---|---|---|---|---|
1/20 | 42 | 6% | 0 | |
20/20 | 109 | 10.6% | 0 | |
20/40 | 135 | 10.6% | 1 | |
40/40 | 205 | 15.5% | 1 | |
40/50 | 231 | 15.5% | 2 | |
50/50 | 266 | 17.9% | 2 | |
50/60 | 292 | 17.9% | 3 | |
60/60 | 327 | 20.3% | 3 | |
60/70 | 353 | 20.3% | 4 | |
70/70 | 388 | 22.7% | 4 | |
70/80 | 414 | 22.7% | 5 | |
80/80 | 449 | 25.1% | 5 | |
80/90 | 475 | 25.1% | 6 | |
90/90 | 510 | 27.6% | 6 |
When there are at least 3 different Elemental Types in your party, Elemental Mastery will be increased by 120 .
A polearm used by those seeking to catch fish in the tundra. It lets none escape.
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